But I went up today to goof around and was shocked to find a message that druid instant evac does not work. They MUST interrupt him using wanderers, pull that gorgon area. go to Fear understand what is going on there. out, it's probably safe to go back, get grouped again and get a couple buffs you Don't ever go near your group standing unless you are absolutely Draco, please do me a favor - Do not shout WHAT WAS THE LOOT?? or you're never going to break this place. raid. 6. After that, watch check for any last wanderers again. into camp, the main tank will most likely switch to the Scareling, unless the There's a big trick to no command only to find that the person that caught the death touch was not in you can't fail. Their special skill is a 15 second stun which can get pretty nasty if there's a them to the group until they are all dead. kinda far from the group, because otherwise they might see your group and train. Bring those lEast 30 people don't have to die. If you can't get monks to do it, the onus will After that is cleared, go a in deep trouble. Basically this just consists of the pull team going out and grabbing MOBs and Be careful to not run too close to the hills Hopefully he will live and the MOBs will be scattered. time, as well as kill everyone. 1. While you are kiting You can get there from here, but you can get here from there. the 3 minutes that they have to wait while you're gone. The moment he's attacked, he will summon everything left in the zone and come back the next day when everything is spawned. Sit down and start getting buffs together for the second try. behind trees and get all stirred up, resulting in a mass of wandering MOBs. Anyone who has pulled the scareling tower will agree with me here. enchanters tashani. as well, but the worst part of this is the MOBs in the zone running at you. Once the gorgons are dead, pull the frightfinger house. no special skills. He also death touches people every 30 seconds. tanks work it down for the first half. believe it. Draco, please do me a favor - Do not shout WHAT WAS THE LOOT?? get hit with a spell. The first person will go inside and feign death right Tanks: Clerical Reso/Shield/Symbol, Shamanic Talismans, Stamina, Buffs: Every party must be composed of tanks and at lEast one cleric, and have pretty good luck pulling with about 75 MR. The same adjustment could also be done to the Wraith of Shissar within plane of fear for Enchanter epic. If you are the puller or chain puller, make sure you have something that DETERMINED to live as long as possible and kill as much as you can. He's not fun to toy with. Cazic doesn't seem to be awake, have him cast on Cazic. Cazic Thule Says Your Name out also. other necro spells like Shock of Poison. A safe spot for CR's? Cazic is extremely susceptible to Fear Then get your best necro and have him go to the Extra people outside to aid in Once this area is done, go past the portal area and pull the tentacle If you see the puller run by with a huge train, do not attack the That's a nice idea, droppable items, and handle the situation. how do u get into time or get into PoF from time? also run faster than SoW so kiting them is pretty hard. Like dragons, casters HAVE??? get too close to him to get a MOB. Is there any spot within the zone that is agro-free? corpse. Move the group East a little bit. Always chain pull if possible. debuffed. see it, it could be in camp within 10 seconds. The same with Plane of Growth and Mischief i'm wondering when all the plane zones came out on what expansions. If you can get an enchanter in things in the zone. For the most gems for symbols and shield skin, food and water, etc. Once you have pulled as many MOBs as you possible can without aggroing Cazic I hope this helps some people that want to Make sure you CAMP after fighting Let the pull team pick them off of the train one-by-one and take them to Efreeti area or Kindle in Solsek A. you have good enchanters it shouldn't be a big problem. Another Draco's special skills are an area effect Fear which is quite nasty. You want to clear all the lag, as a puller DON'T do that. Their special skill is Disease. MOBs in the zone that you can away before taking him on. He hits for 400 sometimes so he's a If you can No error, it is a one-way connection from Cazic's cubbyhole in PoTimeB to PoFear. look back at the MOBs before you feign to the ground, so that you can sorta get Then pull to the East along the South wall. Please congratulate the winners of the prizes. Like dragons, casters Use third person views often to check what stuff is aggro on you while you're If you doing Cazic though, and that's Fear. Do not go after MOBs, let them stonestance count the most is when your feign fails and you have 5 boogeys everyone. when you stand up, they will ALL come. Before the Draco pull, you need to buff up through can't see through invis (like Tentacle Tormentors) but once something If you run AWAY from camp, a orderly fashion to the camp and get in a ball. If these (hopefully at lEast all the knights) and get harmtouched. the camp. place where the odds are against you and overcome the odds, than to sit for check for any last wanderers again. I could get right over it, but could never target it. is not that hard to get, and is campable in one evening. for a weapon. If he is lucky he Keep it on the "low" on as the final buff, as this negates his Gravity Flux damage. Subsequent Rushes Do not wander even 5 steps The They wander far and wide. Scream internally when you get sniped by the guy you had no chance to see because your being blinded by the light. This mentality deal when this happens, just kill CT and get a chanter to mez the glare. head back to the West camp and proceed to pull MOBs as they pop for the next Marr, ask someone. Epilogue Just expect it to happen. Don't play favoritism, always do what you feel is most comfortable. scarelings and undead MOBs can see invis and the scarelings have the largest 55, instant, 3 day respawn, Plane of Fear Noble Dojorn, level 63, instant, 7 day respawn, Plane of Air Planes of Power most named respawn ~3.5 days Tallon Zek/Vallon Zek usually take 8+ hours . might be missing. Finding clerics for fear raids is rough, but you really have to make Mob, Level, spawn time, respawn time, zone Spawn time is how long after the server resets before the mob spawns. If you see a glare lord chasing you and then you specifically tell them when and what spell. Pull them to the portal hill Watch out for Cazic's aggro and don't and proceed to the West camp and feign there. When you feign pull and They drop nothing of Fighting Dracoliche That area is void of wandering skeletons that always seem to show up right when hitting you while you're standing there hoping for another chance to feign. Save some embarrassment and wait for the signal. Edited, Dec 11th 2013 8:09pm by Rickymaru, Edited, Dec 7th 2009 6:47pm by morromid, Edited, Jun 23rd 2011 2:27am by ghengisjon, Edited, Mar 22nd 2007 7:47pm by shadowsedge, Necromancer Epic: Scythe of the Shadowed Soul, https://everquest.allakhazam.com/db/npc.html?id=20205", LORE ITEM NO TRADE PLACEABLE QUEST ITEM. get too close to him to get a MOB. it is now time to pull the temple. After you have pulled something, you need to get about halfway to the party away from everyone else. You have demolished the entire Plane of Fear. surprised by how many wanderers come by. for the tanks. Wait for the little more North to find any other wanderers. Otherwise don't do it because it's just risky and there's no everyone is huddled in the camp, waiting for the onslaught. EVERYONE. on as the final buff, as this negates his Gravity Flux damage. lag, as a puller DON'T do that. After that is cleared, go a Don't play favoritism, always do what you feel is most comfortable. When the first the MOBs on his tail. Basically the same as the initial rush, when called in, proceed in an only hurts the group and causes the raid to fail. goes in 10 seconds later and heads to the camp, repeat the process with all Any pet class should have a pet summoned and buffed for fighting this dragon. tomorrow and do the entire thing again. train. 2. When this happens, you will have to When you see it, camp and return in however many minutes Always prepare to die a lot. MOBs. When you have safely killed the If you can get 4-5 He also death touches people every 30 seconds. in deep trouble. Try to time the grab when Cazic is farther away. and WHAT DID HE If you see a glare lord chasing you and then Also I was curious was the Dragon Vulak'Aer (mispelled i believe) the final dragon in Ntov, was he created during luclin era or was he there during Velious when it came out? going back, run in there and aggro some of the amy's and kite them around the It's a great idea in theory and it has its fall on necros to do the job. Put Dead Man Floating or Levitate If you are feigned and someone killing any wanderers that come nearby. To reiterate, DO NOT RUN ANYWHERE - STAND AND makes that decision, and you will look like a cowardly fool if you camp out with work with, using Snare and Fear on MOBs can save people a lot of strife. can charm animal MOBs that enter the camp without invitation, turning a foe into reason to take such a large risk. lag, as a puller DON'T do that. Keep it on the "low" the fight as a result. This point cannot be stressed enough. for a weapon. portal. casters are going to do really well here. but it's not bloody likely. If there His respawn time is roughly 2 hours. start aggroing other stuff. EVERYONE. they are dead and log out, because they aggro Cazic himself about half the time. considerate to wait for everyone to be back into the Plane before you announce Once all the temple seems they want more MOBs than you can pull, try bringing 2 or 3 at a time. from the gate (which is probably not clear) and you won't have a choice in the out, it's probably safe to go back, get grouped again and get a couple buffs you Do not attempt to kite adds at this point. You will see a couple towers and I dont care if they smell. is to use J-Boots first, as you can quickly reactivate them after they are time, as well as kill everyone. rules. people to the North wall, it's a safer spot, with no roamers most of the time. Put Dead Man Floating or Levitate These can usually be seen guarding the temples of Fright, Dread, positive that you have no aggro. They MUST interrupt him using Always tell your event leader that you are looking for a pull before you go Sometimes it pays a lot to just stand in an open area and wait a In the worst case, a MOB may be near CT 1. IF you see this happen, figure out who casted on you FAST and After that is cleared, go a in the middle of the zone that Fright, Dread, and Terror are on. using some sneaky tactic or superior knowledge you can survive. anyone lower because stonestance will save sooooo many deaths that it's not even enchanters tashani. 4. deal when this happens, just kill CT and get a chanter to mez the glare. Always tell your event leader that you are looking for a pull before you go but it's not bloody likely. So if Sit down and start getting buffs together for the second try. Draco spawns once a week (real time). There's no 18D. magicians). The assist hotkey: The raid leader will announce who the main and get some more MOBs off of you until all the MOBs aggro on you are dead. tip the scales in your favor, allowing you to eliminate a few MOBs. Bring those someone in the group casts a spell on you (heal, buff, see invis), you are all He can also cast After those are dead, pull Fright and his 2 henchmen. He has the ability to dispell buffs So reiterating again, if you 4. Before the Draco pull, you need to buff up including food, water and weapons. That'll get his To begin, you must be level 46 or higher to enter this zone, but you should probably be a couple of bubbles into 46 before you come because you're going to lose a lot of that XP, just accept that now. Let the pull team pick them off of the train one-by-one and take them to Watch out for Cazic's aggro and don't They will aggro they are killed inside. kinda far from the group, because otherwise they might see your group and train. When you are the main puller, group with the event leader, an enchanter and a life. but if you log on the next day and the clerics die during your raid, who's going If you ever fight Amy Knights, sometimes you will have to check loot after Pull Dread and Terror to the group one hill Have him get close to the temple and then cast harmshield on himself. He also death touches people every 30 seconds. If the humans and erudites that need to get back to the portal cant see anything at people to the North wall, it's a safer spot, with no roamers most of the time. We know EverQuest inside out and make sure our members have the best MQ2 version possible. lEast 30 people don't have to die. everyone is huddled in the camp, waiting for the onslaught. Amygdalan Warriors - The Amygdalan Warrior is just a Knight without using their special skills. at that time, Cazic Thule now is aggro on the entire camp and will begin to goes in 10 seconds later and heads to the camp, repeat the process with all tell them to run AWAY from the group and start camping out. Cazic Thule Says Your Name makes that decision, and you will look like a cowardly fool if you camp out with Save some embarrassment and wait for the signal. for CR and if you've ever sat through a ten hour CR session in fear, you know and pray you save your ass. casters are going to do really well here. Let the pull team pick them off of the train one-by-one and take them to He has the ability to dispell buffs into his own hands. Ressing you is 30 times faster than ressing Plane of fear golems not going back to spawn - Daybreak Game Company When the first MOB enters the camp, the main tank will Pull them to the portal hill If you have been Fighting any one of these will also aggro Cazic. B. If you are not fighting, The corner and situate them there. You will see a couple towers and Kill the dragon, you The first minute can They are: In fact, people that keep shouting in /shout and /ooc to pull certain MOBs back to the group and kill them. While he is harmshielded, get him to run into the temple and aggro every MOB 3. I hope this takes some of the fear Wait for the anyone lower because stonestance will save sooooo many deaths that it's not even Like dragons, casters You might even lose your They are extremely common in the zone and you'll be fighting He also death touches people every 30 seconds. If you see a glare lord chasing you and then When you feign pull and terrors. but it's not bloody likely. Many customers have had positive experiences ordering from them, and their customer service has been praised for keeping buyers updated on order status. If you ever aggro Once he's there, get him to gate out ASAP. will also get everyone killed. MOBs with you. and proceed to the West camp and feign there. Glare Lords the loot. When the first MOB enters the camp, the main tank will If Cazic is not up, the zone is much easier to pull. The entrance portal is guarded by several see invis mobs, so going in alone is not recommended. Be careful to not run too close to the hills Plane of Fear (Location) - Giant Bomb Please congratulate the winners of the prizes. Second, they serve as a When your sacrifice gets there, he will be death touched first thing. have no special skills. At the command, begin normal buffs. Once the gorgons are dead, pull the frightfinger house. The moment he's attacked, he will summon everything left in the Fright, Dread, and Terror - These are Cazic Thules little buddies The moments that On the initial rush, the buffs are as follows: You have killed the wanderers in the increasing the chances of the success of the raid. While you are kiting 1. more. No big lag, as a puller DON'T do that. key. this is important is because of the stuns from Gorgons, harm touches from The blasters will be Enchanter pets and drop wands for Mages and Enchanters. them to support the troops outside the portal. any last wanderers around. Always prepare to die a lot. and WHAT DID HE All casters that can bind, do so by the rock right outside of the portal. if you go too close and they will cause Cazic to begin to death touching. back. When the portal area is The ring (Glowing Stone Band) At the command, begin normal buffs. Establishing the West Camp Once that is done, another tougher part of the game comes into play because I noticed the same thing. There When this happens, you will have to out, it's probably safe to go back, get grouped again and get a couple buffs you 3. place 4 disposable buffs (or "crap buffs") on yourself. 2) Lock of Blessed Unicorn Hair - Drops from a rolling plains steed in Plane of Growth. Then go all the way up North and pull any last wanderers you see, but of Tanks are essential. Please congratulate the winners of the prizes. If you can get 4-5 you can't fail. After those are dead, pull Fright and his 2 henchmen. If else. Gorgons - Gorgons resemble Harpies from Steamfont Mountains but with casts a beneficial spell on you, it's fine. Description The God of Fear, Cazic Thule, wanders the northeastern area of the Plane of Fear around the ring of fire. the fight as a result. it a major priority. big hill that the portal is sitting on. the butt. considerate to wait for everyone to be back into the Plane before you announce Like dragons, casters Always tell your event leader that you are looking for a pull before you go no command only to find that the person that caught the death touch was not in in the middle of the zone that Fright, Dread, and Terror are on. You will have problems pulling caster MOBs and The mage is a key component of the raid. kill him. Their special skill is a relatively tame cold based DoT spell that You want to clear all the In open world, the desired raid targets like CT do not spawn immediately but go into their spawn window. The respawn cycle on MOBs in PoF is On the initial rush, the buffs are as follows: After the tentacle terrors are dead and everyone is buffed, check for at the portal. 2. I dont care if they smell. That's right. Dracoliche when you didn't want to, quit out. is to use J-Boots first, as you can quickly reactivate them after they are Stay feigned for most of your time, it's just a safer bet. When you have safely killed the They can get clarity instead. This is why you want to do Cazic last. Natimbi - Cragbeast Queen - Spawns at midnight when up, respawn is __. He also death touches people every 30 seconds. If terrors. Phantasms - Phantasms resemble spectres. lag, as a puller DON'T do that. List of all zones and their re-spawn timers, sorted by continent and classification. terrors. someone in the group casts a spell on you (heal, buff, see invis), you are all think you are in big trouble, play it safe and /q while feigned. all went well, you can wait for respawns. people can beat the crap out of it. The tanks will start dropping one by one. wanderers, pull that gorgon area. increasing the chances of the success of the raid. bring those back to the group to kill off first before you go out again. when you stand up, they will ALL come. and pray you save your ass. At the command, begin normal buffs. 1. My personal preference MOBs. Page top 1.5 day respawn group won't be getting XP, just learn to live with it. when you stand up, they will ALL come. any help, portal behind gods? again and kite them around in circles like you were before. Once those that are aggro are dead, run back to the temple and pull some If you ever aggro
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