Doreen is looking forward to the green pastures of Silverglen, to settle comfortably with her husband Maurice. The battle will begin without preamble. Is this a problem and do I have to load a file, or can I just go on and kill everyone? West". You can convert Tenebrium ore to a Tenebrium Bar by smelting the ore in a furnace. Take the path to the left from the entrance and you will soon encounter a group of Immaculates. You can give it back to Grutilda, the orc leader, or give it back to Gural, the orc who lost it. She says she knew King Braccus in his better days when he liked to read steamy novels. Unfortunately, not much is gained from the Librarian. These are all skillbooks and you very likely have already learned these skills. Skulking about the fountain is Michaelis, a skeleton. Leave Silverglen via the northwest exit and continue to the west, then north. Just to the south of the Waypoint are a couple of Orcs guarding a human slave. Instead, have one designated party member, that has a good Tenebrium weapon, use an invisibility spell or drink an invisibility potion. Each plate requires that you place items of the correct weight on the plate. Talk to the two Immaculates at the door and play the RPS game to gain entrance. You will get a choice as to your next course of action, to tell the villagers or to let the Shaman continue his amusement. These are obviously compass directions, and you already have found the large compass embedded in the ground near the stairs where you entered. You can go ahead and kill her. Follow them. You will again arrive at the teleporter near where you met the Weresheep ghost. You will eventually want to get the Blood Stone that is embedded within the Totem. When in the cellar of the Tavern, teleport one character using Feather Drop, plunder the area and then use the Pyramids to rejoin the party. Just to the left of the entrance is the grain mill full of sacks and such. Instead, loot the corpses and chest, then head to the north. Move to the central circle and look just to the north of the Ice teleporter. This will bring you back near the area where you used the first, Ice, teleporter. You get a choice to pay the toll, or let them resolve it on their own terms. Right near the door are to unlit braziers and at the top of the stairs are two more unlit braziers. Jahrl is the leader of the humans in the village and Grutilda is the leader of the orcs. You're protected by the relative safety of the room so use this to your advantage. This will take you to the library with many bookshelves and three altars with skillbooks. You will also find Leandra's Diary and a Vial of Leandra's Blood. In this portion of the trial you are to move four levers. Keep in mind that if you pay the toll, the fate of the slaves is preordained. A bit south of the Waypoint you will see a bridge with a troll and some humans. If you have already slain Gungir, the Troll King, Archibald will be ecstatic and proclaim himself King. He now thinks he is the Mayor. Not very enlightened where they? Your goal here is to prevent Roy from reaching the village. Take the one to the right (east). The bow is Heartseeker and it's likely much better than any you found before. Fredar is in Glen's House, east of the building called Mill. This will, of course, open a new Portal in the homestead. When you do, the bow falls to the ground below. He will collect any dead bodies within the village and then hang them in the gallows. Disarm or explode the traps before they explode you. You might remember that Alistair was the obnoxious Fabulous Five member you met in the King Crab Tavern of Cyseal. Sadakandras the Chief of the Goblinsss, sells crafting stuff. On a table there are some books on how to torture creatures and how to sacrifice creatures. Standing outside of this building are two Elemental Demons, Seargiu and Tundrin. She will give you a ring, Icara's Blessing, that marks you as her ally so the Wizard will know she sent you. Continue to the southeast to reach the outskirts of the village. Or you can simply kill him. To the west of the Smithy is the Immaculate Academy presided over by Enlightened Teacher. When you make it through the gauntlet of trapped walkways and bridges, you will enter a courtyard and see two Orc slavers guarding some humans. He also talks about the Blood Stones that were stolen and this begins the quest War of the Stones. You will be getting that amulet in due course]. Walk past the pews and meet with Mangoth at the altar. The first plate on your left as you enter requires 5 kg of weight. Proceed through the open door. The location of this chest is revealed by the secrets you purchased from the Teller of Secrets at the Homestead. The prisoners he mentions are in the torture chamber below his headquarters. You can try to convince them that you're one of them using the RPS game, or get by them if you have an Enlightened Amulet, or you can fight them. Even though you have been killing them left and right, you do want to join the Immaculates. As you approach it, it will discharge and heal the party of the Rot. If you answer "quickly", you will get a Wildfire Skillbook, if you answer "slowly" you will get a Midnight Oil Skillbook. Head through it and enter the cave. Do not engage him yet either. If you talk to the rats you eventually learn the sequence of Ice, Earth, Fire, Nature in order to use the teleporters. Hi guys, I want to know if the devs have said anything about adding the missing content in Sacred Stone. This will update the quest The Hunt in Hunter's Edge. Jareth will immediately summon Gory Taurus, Gory Lupus and Gory Swine to aid him in the battle. You're heading to the stone path flanked by torches. He, of course, has lots of religious mumbo-jumbo to say. At the stone path, Zixzax tells you that there are three different paths that will get you to the large Blood Stone that is causing the problems. Read it like any spellbook to learn the spell. He will divulge the whereabouts of some prisoners who might know the location of the missing villagers you are seeking. Baa. These beasts are Bruce the sheep. He reveals to you that there is a "mysssterious red ssstone" - a Blood Stone - inside of the Totem. [Note: when the conversation ends, Loic says "I bed thee good luck!"]. Krashkas sells potions. Overview There isn't much to see or do in Sacred Stone -- or its attached prison -- other than visit some shopkeepers (#2-4). In earlier games prior to an update, there was a large pile of dead bodies in the small cave. It will tell you that its body is somewhere near a great tree in the Phantom Forest. Move to the north and this time, take the teleporter to the left (west). When you speak to him, he asks you to kill the chicken running about and to pour its blood on the altar. The battle is joined. You may wish to take some time now to explore other parts of the Luculla Forest. You can try to run through the fallen tree, but you will be poisoned and die. At the northern end of the village of Sacred Stone, there is a river that runs red. The next plate on your left is very large and requires 7.5 kg of weight. Standing around in various locations are a number of characters you can interact with, either to gain information or get a quest. My guess is he soiled his pants and needs to change. Equip it and kill something. You will arrive at another teleporter in an area with lots of green plants. Apparently a Mountain man named Garrick, who was guarding the stones, has gone missing. You will want to explore at bit because you will discover that there are, in fact, several teleporters. Zix will reappear and thank you profusely for saving the Homestead. It threatens you that you will be attacked by hordes of sheep, but nothing seems to happen. There is a hidden trapdoor labeled Stone at the northeast corner, just outside of the village. If you pay the toll, all will be happy and the Slave Master will give you an Enlightened Amulet to ensure your safe entry into the village. There is a dead body near where Heartseeker fell. When you approach the building north of the Smith Shop, a human comes running toward you screaming the she is going to kill him, and he then explodes. Any large spoiler, such as the exact location, will be hidden appropriately. You will arrive on the eastern side of northern Luculla Forest. If you have not yet resolved the quest An A-Mount of Healing Magic but the beast Alfie is still alive, answer that you would spare it. In addition, Immaculate soldiers appear from the shadows. She is also unfriendly. From the nearby desk, you can acquire the book with an unreadable cover and with unreadable contents. Beyond this first group of Immaculates is a second group to contend with. If you lose, they go on worshiping the eggs. Your characters will make a few comments to each other and Michaelis truly believes he is the current Mayor. Zip back to Silverglen. Upstairs is the dormitory where you can loot to your heart's content, but there is nothing significant. Proceed to the next door. When all is finished, plunder the room. Sincerely I have lost the will to continue playing the game after reaching this place. Place one of the nearby vases on the plate. Like, Comment, And Subscribe For More! You wonder where they went?? When you combine the two, you create a spellbook called the Death Knight Bane Skillbook. Grab the stuff and then take the teleporter. Have your lone character return to the group using a Pyramid. If you get the levers positioned incorrectly, a Shadow Woebringer pops out of the floor to bring you woe. There are no significant references to any specific gods throughout the rest of the game. When you now ask him about the break-in at the warehouse you get to play the RPS mini game. If you win, they will all run off and the eggs they were worshiping will erupt into spiders. This will make the whole village turn against you. Talk to them to discover, not surprisingly, that they both are a nasty piece of work. One will be the quest of Bairdotr if you have her in your party. She says that the Blood Stones have been stolen and he thinks the orcs did it. When you see this beast, Jahan, if he is in your party, will have a few words for you. Standing near Arhu is a cat. Kill the guards and then talk to the Slave. Jahrl and Grutilda are standing on the porch of the Orcish Tavern and having a conversation. Just south of your entrance into the Forest, you will find the Phantom Forest Waypoint. Periodically, the villagers will assemble at the Totem and all fall down, as if they are playing ring-around-the-rosy. You will then have to go to the Troll Cave and kill Gungir. There are two Blood Stones on the shelf on the west wall and a note - Loic's Note. The other buttons are located on the outside east wall of the inner room (N), behind the candleholder; on the west of the inner room on the north facing wall (S); and the last just to the north of that button (W). You main characters will enter into a discussion about this group. Some of the quests can be completed fairly soon after their acquisition, other quests will involve more time and investigation. Here you can converse with the ghost of The Librarian. Your only option at this point is to continue to the southeast. After making your choice, you become the proud owner of a menagerie. Though, Vanessa makes a passing mention of a war god named Fale. Talk a few steps forward and you'll be engaged by two Immaculates. You may already have walked near this location. You can speak with them and learn they are devoted to the Lady of Spun Time. Just down the stairs from the altar you will find lots of sleeping pallets, but no sleeping Immaculates. Take some as you will use this in a quest later. Because of their numbers, this could be a difficult battle. Talking to both the Tribesmen and the Orcs near the mill reveals they really don't like each other and are only minimally tolerant. The house has a trapdoor down to the basement. Lying right at the end of the tree is the dead body of Alistair. The Tenebrium Smithy, of course, sells Tenebrium infused weapons and shields. Oh, the horror. The totem will first ask what you would do if 1) you met two guards on a bridge (from the quest Guards at the Bridge), 2) if you met a hungry man who considered stealing a fish (from the quest The Fish Thief), and 3) if you met a wounded beast in the forest (from the quest An A-Mount of Healing Magic). Defeat the guards and get the Prison Door Key. Press question mark to learn the rest of the keyboard shortcuts. The Weresheep is full of sheep, so to speak. Loenestra is a Seer and professes to see the future. Loic will return presently with his Hench-immaculates and he realizes you did not complete the task. Here you can stack items to achieve the 2 kg weight; 2 pieces of leather armor for example. Continue to the northeast and you will reach a camp of apparent gypsies, including Madam Loenestra, Malbini the Bard and Kirill. Menu Home Q&A Boards Community Contribute Games What’s … When you initiate a conversation with Jareth, Bairdotr enters the conversation and begs Jareth to return to the Homeforest. You will once again arrive at the teleporter where you met the Weresheep ghost. The door to Mangoth's sanctum will open. Getting into the Troll Cave properly is a convoluted adventure which is described with the Troll Bounty quest. Additionally, as they are found by the Source Hunters, they will also activate to portals at the End of Time. [Note: you will have the chance during your stay in the village to tell the leader of the orcs that some of her "boys" have not been faithful orcs. One such bridge is found just south of the Luculla Forest-Sacred Stone Waypoint. Beyond the two Immaculates is a group of tiger-like demons called Void Rams. If you lose, she, her minions and the two elemental guards will all attack. With the latter option, you will get the Amulet from the Slave Master's dead body. When you approach the entrance, Zixzax will appear and say that demons are creeping through a Rift and all of Rivellon and the End of Time are in danger. All of your party members will contract the Rot. Inside you will find a Dusty Parchment that gives the following clue: "The ostrich struts upon me legs, gazes through me eyes, flaps me wings, though it never flies. What? Reading this book will begin the quest Distill My Heart. The two of them walk to the edge of the map and then disappear. When you enter the sanctum, Mangoth will appear behind you and has a few words for you. Don't use this teleporter yet. If you are finished for the time being in Sacred Stone, head out of the entrance and proceed west. It seems while she lived there, the village was attacked by Orcs who killed all of the villagers. Even thought they are guarding the door, they will let you enter. Talk to Gural to find out he did indeed lose the Armoury Key. You're not required to get them from the Troll King's Cave. It says it knows all about you. Right inside the entrance is a chest you can loot. He claims he is a rabbit without, but a dragon within. You will gain lots of inside information as well as acquire some new quests. There are many bookcases for you to loot and add books to your literary collection. Fire Emblem: The Sacred Stones[b] is a tactical role-playing game developed by Intelligent Systems, and published by Nintendo for the Game Boy Advance handheld video game console in 2004 for Japan and 2005 in the West. He is about to kill some humans. Yea, Sacred Stone was a kinda pointless location. Go through the now open door. He also mentions the fact that their champion, Madora, has abandoned them. Talking with him begins the quest To Be, or Not to Be. Literature that all libraries should have. This Guide says kill the blighters. Here your are in Loic's private office. What? If you continue the conversation, you will get a choice at the end where you can tell Michaelis not to worry, that the person and his soul are one and indivisible, or you can to him that his soul is lost forever. He seems to be looking for a new head among the fine skeletal selection in the fountain. Wow, the Spider Queen is ginormous. You will be greeted by Apprentice. You will get to play this to your advantage later. Whip their immaculate asses. In the center of the village is a fountain full of skulls. He's like the Wizard in the Wizard of Oz, the man behind the curtain. This location just says: "I'm blank - entertain yourself". Release the imps and the humans and they run off. Return to Icara, who is presently residing in the Homestead and tell her of your adventures. In newer iterations of the game where the new character of Bairdotr was introduced, if you cursor onto the back wall of the cave, you will detect an entrance to a hidden area called the Subterranean River. Which digit am I?". You can check out the bodies for items. Hornless Gorag is standing in the courtyard as you enter. 7 – Type of a secret: Bloodstone Comment: At the end of the road you'll find a broken mirror and Bloodstone is buried on left side behind the bench. It seems they are in thrall of the Totem and it is commanding them to do things. Talking with Nurt will begin the quest The Back-Alley Trader. Kill them quickly. there is no way around this that I … Of the three levers next to each other, the first two, from the left, need to be leaning to the right, as far as possible. Hershel is the bartender in the Tavern. Upon entering the village, you will get updates to several quests. You cannot reach the bow, but you can smash the statue. When you end the conversation, she again wants to play RPS. She is a real piece of work, but deigns to spare a few moments of her precious time. If not, take the one that benefits you. The Hero is able to obtain each of these precious items through their travels of Albion. Go back down to the altar. A Statue welcomes you again. You'll see the large Blood Stone - a tall spikey crystal-looking thing just to the east. The Diary is intended for the Immaculate followers to read and describes how to use the Vial of Blood and a spell to make the Death Knights vulnerable again. 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